METIS

Modeling Emotions for Training in Immersive Simulations

Modeling Emotions for Training in Immersive Simulations (METIS) studies how emotional behavior from three-dimensional virtual agents is experienced across different VR platforms, including standard PC displays, head-mounted displays, and cave automatic virtual environments.

METIS experienced in immersive VR

METIS experienced in immersive VR.

The project examines how platform differences and agent social behaviors such as facial expressions, gestures, and body language affect human-computer interaction measures including presence, co-presence, engagement, and believability.

Research Themes

Publications

Source: Cyberlearning and Training on Social Skills in Virtual Reality